Mike Morder's D&D d20

Magic Rings
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Magic Rings
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New Melee Weapon Special Ability
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Three Rings

Ring of Realized Potential
 
Anyone wearing this ring has the maximum number of hit points per hit die for as long as it is being worn.    Hence fighters have 10 h.p. per die and sorcerers have 4 h.p. per die, etc...    If the ring is taken off, the damage taken so far is applied to their normal hit points because the extra hit points are instantly lost.   Likewise, if someone dons the ring while they have accrued damage, the damage is taken from the new total to determine the current h.p. they have.
 
50,000 gp value, Cost 25,000 gp  Spells, wish
 
 
Ring of Sustenance
 
As long as the ring is worn, the wearer has no need for food or water.
 
30,000 gp value.  Cost 15,000 gp. Spells:  heroes feast
 
 
Ring of Allowance
 
When wearing this ring, it allows the user to wear two magical rings on one hand and they will not interfere with one another's functioning.
 
75,000 gp value.   Cost 35,000 gp,  Spells: wish
 
 
 
 

These are new as of April 15th, 2010

Mike Morder's D&D d20 page