Frorr's Potions and Powder
Bitterblood Cost: 150 gp.
The blood of the one who drinks this potion becomes extremely bitter to any animal, monster,
or undead who tastes it. You won't be bitten twice by the same thing once they get a taste of your blood.
Greenskin Cost: 500 gp (12 doses, one season)
The top layer of skin of those who drink a Greenskin potion becomes like the leaf of a succulent
plant. It's green and waxy and has plant veins in it. One sip lasts for one week. While it is still green, this layer of skin
allows the user to absorb energy from the sunlight like a plant does. There is no need to eat while this effect lasts. The
user has to drink plenty of liquids however. The user has to eat dirt every day to derive minerals and such for sustaining
this hybrid form of living. In extreme heat, the greenskin can wilt and suffer sun damage. Once a dose has run its course,
the skin will turn brown and flake off within a day. It is also possible to breath in absence of oxygen using this spell,
instead relying on the CO2 breathed through the plant-skin membrane. If trapped in a air-tight room, the user of a greenskin
potion can survive without fresh air since (s)he can produce both oxygen and CO2, enough for themselves to live off of.
Hyperdendra Cost: 400 gp per pinch
This is a magical herb which is placed in the mouth and chewed like chewing tobacco. It gives
the user the benefit of being under a haste effect for 10 rounds. It has a sweet taste and it's composed of green and tan
pulp.
Fortesna Cost: 200 gp per pinch
This is another magical plant, this time a root, that is a brown powder and bitter to the taste.
It maybe mixed with a pinch of Hyperdendra or taken separately. It gives the user a +3 on their strength score for 10 rounds.
Fire Demon Powder Cost: 400 gp per pinch
This powder is derived from the ashes of some creature that has been burned by Hellfire (p.97
Book of Vile Darkness), so it is a bit of a misnomer. When the user spits into a quantity of this powder and sets it on fire,
it becomes a Fire Demon that will listen to their simple commands (burn anyone who enters this room, burn down that house,
or burn those orcs). The Fire Demon has limited intelligence but it is aware as if it were a person with it's seeing ability.
Each pinch of Fire Demon Powder gives the Fire Demon 1d10 hit points. A Fire Demon spends its hit points causing 1d6 hit point
of damage for each one spent in this manner. Other stats are as follows:
AC: 10
Attack Range: 10 feet per hit point remaining
Damaged only by water attacks and cold attacks.
Attacks typically by expending half of it's current hit points, but the user can dictate other
strategies at any time.
Life and Death Cost: 20,000 + 4000 gp per Rank (see below).
This is an exceedingly rate potion derived from the essence of a deity (one having a Rank as
per Deities and Demigods). The whole potion must be imbibed for the full effect. Each potion lasts for 10 rounds plus one
round per Rank of the Deity that it is made from (1d20). While using this potion, the user's touch can instantly kill or resurrect
any mortal (non-Ranked creature or being). It doesn't matter how high their level is or how many hit point they have. If the
target is wounded, it will be healed fully or killed (at the user's option). One target per round may be affected. The user's
body glows with incredible negative or positive energy, depending upon which effect is used. Undead can be either destroyed
utterly or healed up to full hit points, but they can't be brought back to life with this poition